more game kat ruminations for you…

ratchet and clank : tools of destruction / quest for booty / a crack in time

haha, i’ve discovered ratchet and clank! - consistently praised but consistently passed up on by yours truly (i disliked, and still dislike, the “lombax” character design) - and what’s with this franchise’s suspect titles: “up your arsenal”, “size matters”, “quest for booty” …hmm, sounds like porno? - but i have to say my tool of destruction has been pleasurably fulfilled (with or without the “thrustmaster”) - very colourful, very lengthy, very easy (ahem!) and very fun

risen

unplayable crap! - the text is tiny and unreadable!

nier

what’s the deal? - a poor game (critically slated) arbitrarily lauded great by gaming juveniles? - crummyness appraised as charm? - it suffers mostly from last gen graphix and some inept basic animations - you play an extraordinarily ugly (oh dear, more bad cg) doting daddy with an adoring daughter (hmm, borderline pedophilia?) - but she’s sick, ha! - the ridiculous melodrama, hammyness and terribly slow start do nothing to endear you to the game - but if you stick with it the game’s strengths begin to assert themselves - the cool freaky bosses, the refreshingly different soundtrack, the switches into pseudo old-school 2D and isometric viewpoints, the story’s twists and general strangeness… - but most of all the banter of your travel companions: a cynical talking book (with a british accent) and a (supposed hermaphrodite) half-nekkid “hussey” (with a very colourful accent) - it’s occasionally hysterically funny - so, yes, the risk of buying this turkey paid off for me - almost exactly 20 hours long, i ignored all the boring (and completely superfluous) rpg nonsense: fishing, farming, blacksmiths, shops, items, quests and leveling up crap

3d dot game heroes

had long been looking forward to it - and it’s everything i hoped for!


Posted: 2010-05-20 10:00:15

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